Sit & Make: Sitting and Making
Finally! Time to test Sit & Make. Sitting Making a chair is simple. A user just has to sit down, find a comfortable position and press the red button to… Read More →
Let's steal nature's design tools.
Finally! Time to test Sit & Make. Sitting Making a chair is simple. A user just has to sit down, find a comfortable position and press the red button to… Read More →
The simpler the better, the age old adage goes, and so it proved with Sit & Make. During my experimentation, I created more and more complex systems for generating forms,… Read More →
As I mentioned in my last post, I am not as familiar with Grasshopper as I would like to be, so I took some time to explore different ways of… Read More →
Sit & Make uses data collected from how you sit on a chair to derive a new, more abstract form that can inspire future chair designs. There are two main… Read More →
Chairs. They have been around since the dawn of civilization, evolving and changing as new materials are developed and as trends come and go. It seems that if you want… Read More →
Each year, my roommates and I look for creative alternatives to the traditional Christmas tree. This year, I decided to make our tree interactive. Below is a video of how… Read More →
In order to integrate emergence into the design process, I needed to see how people would respond to using it as a creative tool. I asked a few designers to use… Read More →
Previously, I spoke about wanting to create a program that would allow geometric shapes to grow and develop themselves. HeMesh was a perfect platform to make that program. I wrote… Read More →
I have been trying to figure out the best way to manipulate 3D forms so that they are able to dynamically change their shape based on the environment. I came… Read More →
My road trip to Yellowstone National Park and the surrounding area was eye opening. I had always know the power of emergence in creating natural wonders, but during my visit,… Read More →